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steampunk

A Steampunk Aethernet Concentrator

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Those who tuned in to my March 18, 2011 entry will recall that I spotted a Star-Rite copper parabolic resistance heater at a consignment store, and brought it home thinking it would make a good Wi-Fi antenna. I put a proof-of-concept lashup together last week and found that it worked very well, even though its diameter is on the low side for 13 cm microwaves. I spent half an hour or so digging through my several bins of odd plastic looking for just the right center insert, and stumbled on a pill bottle that ProbeExposed200Wide.jpgactually pressure-fit into the center hole without any modifation of the bottle or the center hole. (This may seem remarkable if you’ve never seen the quanity of pill bottles and other odd plastic (s)crap I keep out in the garage.)

The Wi-Fi element is a Cisco AE1000 USB 2.0 Wi-Fi adapter, connected to the PC through a 3′ USB extension cable. The female end of the extension cable is glued into a rectangular hole I made in the pill bottle’s white lid with a nibbling tool, and the AE1000 plugs into the adapter cable.

Even with the number of pill bottles I have, finding this particular bottle was a huge break. I still have to figure a way to get the probe fastened into the hole by something better than friction, but that’s just engineering. The bottle works extremely well for another simple but fortuitous reason: It puts the long axis of the AE1000 right where the focus of the copper parabola falls.

I tested for this out in the driveway in an interesting way: I pointed the parabola at the Sun as closely as I could, and then stuck a paper towel tube into the center hole to see where the sunlight would be most intense. The strongest part of the focus is about 3″ from the bottom of the bowl. (I didn’t leave the paper towel tube at the focus for very long, trust me.) This is just about where the AE1000’s antennas sit, if its interior construction is anything like the USB Wi-Fi dongle I sacrified some years back to see how it was done.

FocusTest350Wide.jpgFor as lucky as I got, the position of the adapter isn’t especially critical. We’re not trying to create an image or even intense heat. We’re just trying to concentrate a distant microwave signal on the AE1000, and focus the signal that it emits into a narrower steerable beam. Nor am I going for moonbounce–the real mission of the device is to make sure I can get into the resort Wi-Fi access points when I’m at the Taos Toolbox writers’ workshop this summer. That always depends on where your room is relative to the access points, and in the past, I’ve pulled rooms in dead spots about two throws out of five.

Well, not this time.

Jim Strickland suggested calling it an Aethernet Concentrator, and so it is. (The name of the Wi-Fi adapter is peculiarly appropriate.) I’m not entirely finished yet. I need to paint the pill bottle so that it looks less like a pill bottle, and the copper bowl needs cleaning and polishing generally. But I’ve already tested it, and it increases the strength of my access point downstairs radically. Aiming it up and down the street from here at my desk, it detected nine APs that the naked AE1000 didn’t see plugged into the back of my GX620. (I call this “warsitting.”)

I’m going to do a larger article on the project once I tie the ribbons on it, and I’ll let you know where to find it when I do.

Odd Lots

  • It’s been a rough week here (hence the current post paucity) and I just got Carol on a plane to Chicago to look after some unexpected family issues. As we left the driveway it was snowing like hell again, this on the morning of May 15. Even today, halfway to lunchtime, it’s still gray-grim and 39 degrees. I guess it’s going to be another indoors week. Much planned for coming days, including the ebook release of Cold Hands and Other Stories. Stay tuned.
  • I stopped in Denver on the way home from the airport to pick up some Elfa parts to expand the shelf system in the back of our garage. It’s an Erector set for storage, and if you don’t know about Elfa I think it would be worth taking a look. I have a hodgepodge closet in my workshop downstairs that desperately needs to be Elfa-whacked, and it’s on the project list for this summer.
  • I used to spend a lot of time poking around in Google Earth, mostly looking for abandoned railroad right-of-ways near where I’ve lived in the past. Since then The Daily Google Earth has appeared, full of interesting things visible from space. Today’s desert triangles post intrigues me, since my parents bought land in that general area in the 1960s and I still own it.
  • Carol and I have moved incrementally to CFLs as our incandscents have died, but the can fixtures we have in our ceilings are too narrow to pass the necks of CFL floods. Alas, this promising new technology won’t fix that (the necks are, if anything, wider) but it’s a promising alternative to incandescents and doesn’t contain mercury. As the author suggests, it won’t be long before the Maker community figures out how to focus the output into a beam and perhaps even scan it across the bulb’s face.
  • I’m not generally one for weird case mods and exotic custom cases, but this Priarie School item engenders a certain amount of lust. I also realize that I could easily make a case of Stickley-style dark-stained quarter-sawn oak–not that I need another thing to do. Would be killer cool, though.
  • As a programmer guy with old roots in embedded systems, I feel a very deep itch to try the Android Open Accessory Kit. Alas, as an SF writer with only so many hours in the day, I may not get to it soon. But I greatly rejoice that it’s even possible.
  • The data caps issue has gotten to the WSJ, which probably means that it’s off geek turf and Really Quite Sincerely Real. What few people are talking about with respect to ISP data caps these days is the perverse incentive they present for video piracy: Why pay an additional “bandwidth tax” on your favoite films each time they’re streamed when you can download them once and watch them any time you want without further payment? This has always been the case, but moving to a metered Internet only makes it worse.
  • From the ‘Bout-Damned-Time Department: Samsung’s Galaxy line of phones and tablets will be getting its Gingerbread update any day now. We hope. Any day now. Guys, really?
  • Bruce Baker sent me a link to sculpture made of books, sculpture as I suspect termites understand it. The last picture made me cringe a little: It’s a carved-up copy of all three volumes of the 1936 New Century Dictionary, which has been my go-to word source now for almost thirty years. What other dictionary (none here!) can show you drawings of a wanderoo and a wanigan on the same page?
  • Not all engineering problems are nice and clean and up on top of a well-lit bench. Especially this one.
  • If ebook readers ever push print books over the edge of the world, it’ll be due to much higher resolution displays. This one, at 458 DPI, is very close to what you see on mass-market four-color interior printing. At 600 DPI (and we’ll be there in a few years) the war will be over.
  • Boy. Here’s a kind-of-a-sort-of-a-thing-a-ma-jigger. A display that hinges in the middle? As a friend of mine once said: “Laugh or lust? Flip a coin.”
  • Inevitable: I Can Has Zeppelin.

Daywander

Well, it’s the end of a long March, either way you want to see it, and finally we’re starting to get a little weather I’d consider springish. Old Dan Beard had this at the start of the kites chapter in his Outdoor Handy Book (1900):

Though marble time can’t always last,
Though time for spinning tops is past,
The winds of March blow kite time here,
And April Fool’s Day, too, draw near.

The winds of March were way too strong for any kite I have in the house–they were shoving my 200-pound gas grill all over the back deck and making my fireplace vent pipe sing like Lady Gaga–so here’s hoping April calms down a little and I can get something in the air again.

And on the air, too: For the first time in six or seven years I’ve been seeing daily sunspot counts (not smoothed sunspot numbers) greater than 100. Here and there midafternoon I’ve actually heard human voices on 15 and even 10 meters. Time to get the inverted vee off the shelf and set it up off the back deck again.

The long march this March was getting a new book produced in cooperation with Jim Strickland. I haven’t said much about it because I want it to be available before I start talking it up too much, but we’re finalizing the cover art and getting the ebook versions prepared, looking toward a launch on or about April 15. We read from the book (which consists of two short novels) at Anomaly Con last weekend. I hadn’t read publicly from my own fiction since the mid-80s, specifically at a 1984 SF event at SUNY Brockport where I read one of my stories (“Marlowe”) between Nancy Kress and Norman Spinrad. (No pressure!) I need to work on my presentation skills, which were honed in eighth grade, when I was chosen to be one of the readers for the daily morning masses at Immaculate Conception grade school. Carol critiqued me prior to the con, and suggested that I strive to make Drumlin Circus sound a little less like Paul’s Second Letter to the Corinthians.

If I didn’t intend to make all of my work available in ebook form before, I certainly did yesterday, after finally getting a little hands-on time with the Motorola Xoom at the Verizon kiosk at Chapel Hills Mall. Unlike the Galaxy Tab (which I briefly groped a few months ago) the Xoom has an ebook reader demo, and I spent a minute reading Jane Austen on its very crisp display. I would like to have loaded a technical PDF, but the Xoom’s XD card slot isn’t (yet) recognized by the OS, and that will keep me from pulling the trigger right now. My former collaborator Joli Ballew (Degunking Windows) is much of the way through a Xoom book, and she thinks that the XD slot issue (and a few other loose ends) will be corrected by summer. Let us pray.

freepistol.jpgAnd triggers, yeah. One of the most popular events at Anomaly was a do-it-yourself maker session for building steampunk ray guns. Pete Albrecht sent me a note about a whole category of real-world firearms that has a certain steampunk whiff about it: free pistols, which are highly evolved single-shot .22 caliber handguns designed and often hand-crafted to excel at target accuracy. They must be held in one hand only, and aimed using purely mechanical (i.e., metal) sights. The outlandish-looking wooden grips are designed to enclosed the entire hand for maximum stability, and are often sculpted specifically for a single competitor’s hand. The idea is to sink 60 rounds into the two-inch center of a target at fifty meters, each round loaded by hand and all within two hours. The sport is very old and was practiced in the Victorian era, so it has a steampunk pedigree, at least, even if the machinery is inescapably high-tech.

Much remains to be done here. The SF portions of my Web presence haven’t been touched since the release of The Cunning Blood in 2005, and need to be completely rewritten. The goal is to mount something useful on hardsf.com, a domain I’ve owned for over ten years without ever quite deciding what to do with it. I’m sure I’ll think of something.

Anomaly Con 2011 Wrapup

JimBySteamEngine.jpgI got back from Anomaly Con 2011 last night, and realized by 9 PM that it had worn me out. I used to do weekends of nonstop socializing and concept-absorbing without blinking, but those days are gone, and I just don’t have the stamina anymore. My collaborator Jim Strickland (left) did much better than I, but I’m guessing we both slept pretty well last night. I certainly did.

Not that I didn’t learn a lot, nor enjoy it. To the contrary: It was a great time, and I suspect I made a few new friends, even if I didn’t raise my profile as a writer very much. One of the things I learned is that the steampunk phenomenon is less about books than about culture, and it’s held together much more via social networking than I would have predicted. The sessions on clothes and characters and even absinthe were SRO. The sessions focused on writing were less so, though anything involving Sarah Hoyt was reasonably well-attended.

I haven’t read her yet and intuit that her work isn’t exactly my thing, but Sarah in person is insightful, funny, and completely on top of the writing game. Furthermore, she’s willing to dump on all of the writerly rulebookisms now doing the rounds at workshops, like never use any said-bookisms, avoid adverbs, and so on. Though she didn’t say it straight out, the summary is simple and would-be writers need to drink deeply of it: You can’t write well by rules alone. Black-and-white thou-shalt-nots of this sort are particularly misleading, and are perpetuated by people who make their living trying to teach people without a good ear for the language how to write. Backwards, backwards: Get your ear first, then apply the rules when your ear detects a rough spot.

One great surprise for me was Pandora Celtica, a (mostly) a capella group of five who do Irish folk songs and their own Celtic-themed compositions in marvelous close harmony. It was accidental: I was on my way to the men’s room when I passed the group’s vendor table, just as they were striking up an impromptu number. I bought two of their CDs on the spot, and was not disappointed.

A couple of my conversations suggest that a rift is developing in the steampunk world: Those who would like to see steampunk remain true to its roots, in fiction faithful to the science, technology, and culture of its time, versus those who feel no hesitation in pulling steampunk ever more toward deep retro urban fantasy. I need to read more on both sides before I can have strong opinions here, but something of this sort was happening in the 1960s, when the New Wave was taking on traditional hard SF and enough bricks were thrown in both directions to build several thousand brick moons. The New Wave eventually drowned in its own self-indulgence, but in fairness, it freed both fantasy and hard SF to explore sexual themes in ways simply unthinkable prior to 1960. The term “steampunk” may have to be broadened to include any fantastic literature in a Victorian setting–which will clear the way for others to create “hard steampunk” as a distinct subsubgenre.

The Tivoli Building at the Auraria Campus is not brightly lit, and many convention events were held in cavernous spaces where my pocket camera couldn’t grab enough light to image well. So (having reviewed everything in the camera this morning) I don’t have much in the line of photos to show you, and nothing at all of me. Jim may have some better shots (he had his DSLR with him) and if so I’ll post what I can in coming days.

Back Off, Man. I’m a Steampunker.

MattSchapsProtonPack.jpgAt the first annual Anomaly Con in Denver, at the Tivoli Building on the Auraria Campus downtown. It’s a specialty SF convention, catering to the steampunk subgenre. I came up Friday night and met Jim Strickland Saturday morning as the con opened. Jim had set up a panel for us with the concom, and readings from the two halves of our double novel.

I freely admit I had no idea what to expect. I have never been to a comics or media con, and in fact haven’t been to a traditional SF con in four or five years. I used to go to three or four every year, back long ago when the world and I were young and I was writing a lot of SF because my life was simple and I had not yet broken into computer books.

This was, well, different. There have always been a few people at cons in hall costumes. At Anomaly Con, probably 85% of the congoers are in hall costume all the time, and some of them are doozies.

Most, as you might expect, were Victorian gentlemen and ladies, plus the occasional mad scientist. But beyond that were some western card sharps, a few outfits clearly adapted from Civil War re-enactments, a couple of pirates, at least one pith-helmeted explorer, plus a scattering of zombies and a handful of imponderables that might be from some subsubsubgenre I haven’t heard of yet.

The effort and ingenuity that went into some of these costumes was boggling, and the cleverness factor off the charts. My vote for Best of Show goes to Matt Schaps, a young man who created a steampunk Ghostbusters proton pack out of the guldurndest collection of retro junk, including a 3-gang variable capacitor, a Model T Ford ignition coil, a J-38 Morse Code key, five or six vacuum tubes, a couple of IF cans, and a biggish woofer behind a brass shell salvaged from a ceiling fan.

At our panel, Jim and I discussed the necessary conditions for the evolution of a Victorian-style industrial age, and whether it was a fluke or an inevitable stop along the path from mud huts to interstellar empire. We used my Drumlins universe as an example, and explained how factors like freedom of thought, economic freedom, relatively benign religion lacking monasticism (and the nasty dualism that monasticism inevitably carries with it) and cheap energy would almost invariably create something like the England and the US of the 1890s. The panel was well-received, and afterwards we spent a lot of time at the tables in the hall tossing ideas around with interested attendees.

I’m about to head over there again, and will post additional photos this evening or tomorrow. My own hall costume is limited to a western-style vest and the ill-fitting top hat I bought for the Coriolis Millennium Christmas Party in late 1999, but it will do for now. Next time I might well lean a little western, since the Drumlins stories I’ve done so far tend toward space westerns more than steampunk. (Drumlin Circus incorporates some of both.) It’s been a lot of fun so far, and the setting is perfect: In the room where we held our panel, a huge two-cylinder stationary steam engine with a 10-foot flywheel lay in state, with small boys dressed like Oliver Twist scrambling all over it and spinning the handwheels. Crazy world, yes, but a good one.

Odd Lots

  • Printed book sales fall, and ebook sales rise by 115%. Something’s Going On Here.
  • I bought an iPod Touch from Jim Strickland and am currently figgering it out. Although I was surprised that it won’t display .mov videos, this article makes much clear about Apple’s video formats.
  • Michael Covington’s 2008 tutorial on reading email headers to spot phish and phakes is worth reading again.
  • Richard McConachy sent me a link to The Great Wetherell Refractor, a hand-made 200mm F9 with some of the guldurndest metalwork in it.
  • There was a horned gopher during the Pleistocene. Really. It is the only horned rodent known, and the smallest horned mammal.
  • From Henry Law comes a reminder of an xkcd item from a while back. For heavenly performance, ground your receiver in a jar of holy water!
  • And that led to this one, which (Ben Franklin groupie that I am) has always been one of my favorites.
  • I haven’t had a monster zin in some time, but last night I opened the bottle of Klinker Brick 2007 Old Vine Zinfandel that’s been sitting on the rack for almost two years. About $18 if I recall. At 15.8% alcohol, it’s among the strongest reds you’re likely to find that aren’t port. Dry but not bitter, with strong spice and enough fruit to balance the buzz. I had about 100ml. Puh-lenty!
  • A cool hack and great visual humor. I have a couple of these little KingMax USB sticks (courtesy Eric Bowersox) and although it would be a bad use of my time, I’m sorely tempted.
  • Accidental visual feast: Search for “steampunk jewelry” on Google Images. My favorite would be this one, which I would title “Time Flies.”
  • In addition to bathroom heaters like the one I bought the other day, the Fitzgerald Manufacturing Company was well-known for making vibrators, (PDF) albeit not the kind that generated plate voltage for car radios! (Could this have been the original killer app for mains electricity?) Thanks to Jim Strickland for the link.

Accidental Steampunk

5,000 words in two days. Wow. I haven’t done fiction at a rate like that since I was wrapping up The Cunning Blood in early 1999. It’s the main reason you haven’t seen me here much recently: I have a hard deadline for a story (this is uncommon; deadlines are for things like computer books and articles) and if I don’t produce at this rate for a little while longer, Drumlin Circus won’t be finished and laid out in time for AnomalyCon in Denver at the end of March. I have 27,200 words down now, out of a target 37,000 – 40,000. That’s heading out of novella territory into the strange turf of short novels, where I’ve never worked before.

But that’s the idea. Ruts are horizons pulled in too close, and I’m trying to push ’em back as much as I can, in as many ways as I can. Those who are familiar with my drumlins stories have gotten comfortable with a sort of Weird Western ambiance, and perhaps a hint of Cowboys & Aliens, except that the aliens are gone to parts unknown, having left all their incomprehensible machinery behind. (I was actually inspired more by Fred Pohl’s Gateway novels, at least in terms of the alien machinery.) So far I’ve focused on the rural and frontier areas of the drumlins planet, but much of Drumlin Circus takes place in the planet’s largest city. There were cowboys aplenty in 1890s Colorado, but out east in 1890s Chicago or 1890s New York, society was radically different.

The Drumlins Saga as a whole is about human castaways on an Earthlike planet who slowly re-create Earth technology and civilization, hoping eventually to repair their starship and return home. They “pass through” stages of technology roughly corresponding to advances in Earth history, and at the time of Drumlin Circus they’re basically gotten to 1890, with steam power and the beginnings of electricity. (The first three Drumlins Saga stories are collected with others in this book. More are planned.)

However, there’s a wildcard: alien machines scattered all over the planet, analogous to 3-D printers with a back-end database of manufacturable parts. Enter a 256-bit binary code, and…something…comes out. Some of these somethings are familiar and useful, some can be repurposed, and some, well, they’re just weird–and maybe dangerous. (Furthermore, there’s a lot of somethings. Do the math.)

So it’s 1890 with a twist.

Drumlin Circus itself recounts a sort of low-level war between a traveling circus and a cultlike research organization called the Bitspace Institute, which is very much a steampunk bad-guys version of the Ralpha Dogs from TCB. The steampunk part wasn’t deliberate, and when I was first defining the Drumlins Saga back in the early 2000’s, I hadn’t read any of the steampunk canon yet. But it’s tough to set a story in an 1890s technological milieu these days and not be accused of steampunking, so at some point I gave up and said, Awright awready. I’m a steampunker. (I’ve even had a top hat since 1999, and you’ve seen this. And this.) I’ll deal with it.

(More tomorrow.)

Luck Happens: The Blotter and the Pocketwatch

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A couple of people have asked me where I got the Windows blotter wallpaper discussed and shown in the photo on my January 19, 2011 entry. I stumbled across it while looking for art depicting steampunk airships. Jim Strickland and I have been tossing ideas around for a drumlin airship, and I wanted to see what other people had done in that area. Just clicking around, and alluva sudden I was looking at this. Egad, it’s 1600 X 1200 too–no need for me to do any resizing. If you’re widescreen, you might consider this one instead.

I like blotters. I had a desktop blotter at Borland that was an Ampad Efficiency Deskpad 24-003. It was basically a faux-leather frame surrounding a pad of 17″ X 22″quadrille paper, which I have always liked for sketches and off-the-cuff coding. When Borland laid us off they told me I could have it, since they were just going to dump it (and everything else in my desk) anyway. It’s followed me around ever since, though I’m not sure the quadrille paper for it is available anymore.

The only thing that bothered me about the blotter wallpaper was the pocket watch, which (while well-drawn) was just an image, and always read 3:37. (Days later, I found a version of the blotter wallpaper without the watch.) If the watch had to be there, it had to work. And then I remembered something I had seen a long time ago and forgotten.

There’s a widget engine for Windows called Rainmeter. It was mentioned on one blog or another that I followed back in 2008 or 2009. A widget engine is an app that runs without a conventional windowed UI, and allows you to display frame-less output on your desktop. The widgets are basically skins, and the output can be drawn in easily parameterized ways. There are myriad skins for Rainmeter, and while I was experimenting with it back then I ran across a clock skin called Pocketwatch. It looked a little bit Stickley (as does much else in this house) and I would still have it running had I kept Rainmeter across the last couple of Windows reinstalls. (I did not.)

On a hunch I did the obvious: I took a 6″ steel rule and measured the size of the Pocketwatch widget on the screen, then measured the static pocketwatch image on the blotter wallpaper. The face of one was precisely the same size as the face of the other. (The Pocketwatch skin is the face only; the blotter has the whole pocketwatch.) I quickly installed Rainmeter and Pocketwatch. I centered Pocketwatch over the face of the pocketwatch image, and then un-checked the Draggable setting on Pocketwatch’s context menu. Bang! The watch on my wallpaper now keeps time. All free, too. C’mon, people: What are the chances? Sometimes luck just happens.

Smoking Jackets

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Apropos of nothing in particular (other than that it came to hand unexpectedly a few weeks ago) I present a caricature of me by Chris Cloutier, a very talented artist/cartoonist who was a friend of mine in the 80s, during the peak of my involvement with the SF fan organization General Technics. The cartoon did me a service, because I thought I grew that slightly ridiculous foliage in 1983, but from the date it looks like I already had it in 1981.

I have never entirely understood smoking jackets, which are fragile, thin, very expensive silk robes used to keep your tobacco ashes from damaging or soiling whatever you had on underneath. As a lifetime nonsmoker I’ve never had that problem, admitting that I have burned holes in my polyester shirts by dropping molten solder gobs or occasionally red-hot lathe chips on them. I therefore wear a sort of retro-techie smoking jacket downstairs in my shop: It’s a dark gray plaid mackinaw, and its job is to keep my other clothes from smoking. Works good, too.

The Zombie Bandwagon

On this fine Halloween Sunday morning, I have to ask: W(h)ither zombies? I’ve read about why pirates like parrots, but the undying love steampunkers hold for death-in-self-denial has always puzzled me. I guess it’s part of the punk rather than the steam, and I’ve always been better at steam than punk. A recent blog post by Charles Stross has created enough noise in the blogosphere to wake the dead: Charlie is annoyed at the fact that steampunk has become a bandwagon, and he doesn’t do bandwagons. (My overall reaction to the post is that Charlie protesteth too much, and by the end sounds like he’s annoyed because he didn’t jump on the bandwagon when it rolled past his house.)

One place where Charlie and I agree: zombies. They’ve been done to, well, you know. He’s locked horns with Cherie Priest, a gung-ho Seattle steampunk writer who’s had a lot to do with populating the steampunk universe with shambling horrors, which she very aptly calls “rotters.”

The problem may be that steampunk as a subgenre is shattering, and parts of it are slithering across the floor and merging with paranormal costume fantasy. (I’ll know when I grab and read one of Cherie’s books.) Perhaps it’s time to claim a subsubgenre as “hard steampunk,” where we get to keep the pipe fittings but bury the dead. I could do that. I may already have. (See “Drumlin Boiler,” which I’d rather see considered steampunk than weird western.)

Zombies are not a new thing. I was given a zombie story called “Impulse” to read aloud at a Boy Scout summer camp campfire gathering in 1964, and it was decent. (I wish I could find it again, but I don’t remember the author. I think it goes back to the Fifties.) Unless I misrecall–and that was 46 years ago–it was about some sort of telepathic alien goo that tries to use a dead body as a disguise and finds it doesn’t work well. Surprise! I saw plenty of zombie movies as a much younger man, and have read more than my share of zombie fiction. (The best? George R.R. Martin’s “Override.”) To my hard SF mind it’s a difficult business. Biological systems are more resilient than mechanical ones, but after all, we call them “dead” when they don’t work anymore. If they get up and start working again, I find it hard to still think of them as dead.

In truth, what I mostly think of them as these days is funny. I have a whimsical novel called Ten Gentle Opportunities on ice right now that turns De Camp’s Harold Shea concept on its ear, and posits a sort of magic hacker from a universe where magic works as a consistent alternate physics (with spells a sort of immaterial software) who jumps universes to escape from an enraged magician and lands here on Earth. To escape pursuit while still in his own magical world, he makes his way into a zombie trap, where the zombies check in but can’t check out. Alas, physics is a bitch, whether magical or not.

Getting the dead to stay dead was an increasingly serious problem. Formerly living material was powerfully endomagical: Once the Great Magic of life drained out of it, a corpse would soak up any uncommitted Third Eye magic in its immediate surroundings, and if enough were available would get up and start shambling around again, breaking things and getting into fights.

For most of history, magic had been rare and valuable, and the few magicians in the world tended to be well-bred and tidy. Unnecessary or broken spells were always frotted back to the primordial chaos from which they had been drawn. Alas, as the archipelago grew crowded, younger magicians lacking an inheritance increasingly turned to drink and careless spellmaking to obtain what they wanted. Few landless magicians studied hard enough to advance to Adamant Class. The spells blikked up by drunken Ruby-classers were complicated and fragile, and rapidly broke down into increasingly tiny fragments that nonetheless had to be individually frotted to be rid of them. No one would bother, especially the Amethyst and Adamant classes, who thought of spellfrotting as something one did only to one’s own magic. So little by little, invisible grains of useless magic blew around the world on the very winds, ready to be absorbed by a corpse’s hungry substance.

Most folk lacking the Third Eye grumbled that Global Enlivening was a conspiracy by magicians, who were the only ones who could unbreakably bind a corpse to its own etheric shell such that both would comfortably and permanently disintegrate. Within Styppkk’s own lifetime, mean-time-to-shamble had fallen from a comfortable fortnight to only three days, and if a magician could not be found (and paid) to conduct a proper funeral and shellstaking by then, one’s deceased relatives would wander off, though walls as easily as through doors.

The problem had grown acute enough two centuries earlier that the world’s Adamant magicians had collaborated on the creation of the great lychfields, which were zombie traps: The bait was earth magic, which though powerful was not absorbed by dead flesh. The simple spell at the heart of every lychfield made earth magic smell like Third Eye magic, attracting zombies that were already ambulant. Once inside, they could not get out, and eventually exhausted the ambient magic they had absorbed and crumbled to bones and dust.

Styppkk had read it all in Wiccapedia, and as he got to his feet he felt around in his many pockets for the requisite spells. He knew how to command zombies and had done it a time or two, usually as a way of getting cheap if not especially skilled labor. This time what he wanted was a diversion. In only seconds, the shambling horrors in the lychfield would smell the magic he had in his pockets, and would turn in his direction. Then the real fun would begin.

Seconds passed, then minutes. Nothing. Styppkk looked around in the gloom. He saw no movement. There was no sound but the unnerving trickle of water down the granite walls enclosing the lychfield. He took a step forward, and crunched on ancient bones–then tripped over a motionless body that shuddered only slightly at the indignity.

Something was wrong, and Styppkk knew that in relatively short order, Jrikkjroggmugg would be over the wall and on his case again. He fished a clamshell phial from an inside pocket, snapped it open, and dipped his left pinkie in the dust it contained. Seconds later, his pinkie burst into brilliant but cold flame, and Styppkk could now see clearly to the far wall of the lychfield. There were plenty of zombies, but none were moving. In many places, they were stacked like cordwood or leaning against one another like tottering monoliths in a henge. Styppkk counted hundreds by eye.

On a hunch, Styppkk flipped down his helmet’s crystal daggers again, so to see how strongly the magically animated zombies were glowing. Nothing was glowing very strongly…but every zombie in sight was glowing identically. Of course! Like water, uncommitted Third Eye magic sought its own level, and newly-arrived zombies confined in close proximity to older zombies lost some of their magic to the lychfield’s older denizens, until at some point there was so little magic to go around that nothing was even twitching, much less shambling.

Styppkk fixes that, of course, and I get to make fun of the zombie fad on a large scale, while putting forth my own vision of magic-as-alternate-physics. (Want me to finish it? Then find me an agent. I’m not having much luck on my own.)

That’s my take on zombies. They’re kind of like reuben sandwiches or Drambuie: Not my thing on the consumption side, but as a bartender or deli owner I’d serve them up without a twitch to paying customers. (Hey, I sold lots of C++ books from Coriolis, right?) As for bandwagons, well, let’s consider that bandwagons don’t roll without customer demand to pull them. Sorry, Charlie. Zombies taste good, whether or not they’re in good taste. People are buying Cherie Priest’s books and those of many others who are plowing that same field, which means that zombies are now firmly planted in the fantasy landscape. I’m a starships guy by birth and I’ve been waiting for the elves’n’gnomes’n’dragons thing to die out for fifteen years or so, but by this time, them having taken over 80% of the SFF shelf space at Border’s, I’d say it ain’t gonna happen.

Which doesn’t mean I’m going to start writing zombie stories, apart from (perhaps) Ten Gentle Opportunities, which treats zombies only in passing. I will only raise for my fellow writers the possibility that unless you’re big enough to have your own wagon (as Charlie Stross certainly is) it probably makes sense to grab the first one past that you know you can ride–and if the other passengers’ arms come off as they pull you aboard, so be it.