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I’ve Been to Chattanooga at a Con with No Politics

Well, that won’t be the title of a Top 10 song, fersure. However, it’s true: I went to my first SF convention in five years. It’s called LibertyCon. It was in Chattanooga, Tennesee, thereby taking my list of un-visited states down to 11. I had a truly marvelous time. I’m going next year, 1,500-mile air distance be damned.

I’ve never seen anything quite like it.

Actually, that’s not entirely true. Libertycon reminded me of the 1970s, minus the hormones, the frizzy hairdos, and the leisure suits. Back in the 70s, when we went to cons it was for the writing, the art, the authors, the huckster room, the parties, and all the other people who were there. We didn’t go to cons to talk about politics. In fact, we avoided the handful of losers who insisted on talking about politics, and if they got too much in our faces, we chewed them out. This element of con culture began to disintegrate in the mid-1980s, which, not coincidentally, is about the time I stopped going to cons, beyond the occasional Worldcon that was within easy driving distance.

Just imagine! There were no panels on how Gambians are under-represented in fantastic fiction, nor panels explaining why setting stories in Gambia is cultural appropriation. The insufferable John Scalzi was not present, and was not yelling that everyone could kiss his ass. (He does this so much I wonder if he’s mispelling “kick.”) There was no code of conduct granting the concom the power to throw you out of the con if you said something that somebody at the con didn’t like.

No. We listened to panels and solo presentations about designing alien species, collaborating on writing projects, overcoming writer’s block, satellites vs. space junk, future plagues, junk science, the New Madrid fault system, the future of military flight, space law and space treaties, writing paranormal romance (with the marvelous subtitle “Lovers and Stranger Others”), inventions and the patent system, the future of cyberwarfare, cryptozoology, and much else. See what’s not on that list? Well, I won’t drop any hints if you don’t.

Note well that this is about con programming and con management. Here and there politics crept into private conversations of which I partook, but I heard neither Trump bashing nor this “God-Emperor” crap. There was occasional talk of governance, which some of us called “politics” in ancient times before partisan tribalism polluted the field. There was much talk of guns, and nobody had to look over their shoulders before speaking. There was also much talk of swords and knives and how such things are made.There was a great deal of talk about whiskey, but then again, this was Tennessee. (And nobody held the fact that I don’t like whiskey against me.) There was, in fact, talk about damned near everything under and well beyond the Sun. What was missing was shaming, whining, and tribal loyalty signaling. (There is no virtue in “virtue signaling.”) It was nothing short of delicious.

The list of authors present was impressive: my friends Dan and Sarah Hoyt, John Ringo, David Weber, Tom Kratman, Peter Grant, David Drake, Jason Cordova, Stephanie Osborn, Karl Gallagher, Lou Antonelli, John Van Stry, David Burkhead, Michael Z. Williamson, Richard Alan Chandler, Jon del Arroz, Declan Finn, Dawn Witzke, and many others. Baen’s Publisher Toni Weisskopf was the con MC, but she always attracted such crowds that I never managed to get within several feet of her. Space law expert Laura Montgomery was there, and I lucked into breakfast with her and her friend Cheri Partain. I also had some quality time with master costumer Jonna Hayden.

In truth, I had quality time with quite a number of online friends, most of whom I met at the con for the first time. I made a special effort to talk to indie writers. Most said they were selling books (generally ebooks on Amazon’s Kindle store) and making tolerable money if not a steady living. The question that has been hanging over the indie crowd for years is still there, flashing like a neon sign: How to rise above the noise level and get the attention of the staggeringly large audience for $3-$5 genre fiction ebooks. I talked to a number of people about that, and there are still no good answers.

But the conversation continued, untroubled by identity politics, or indeed politics of any stripe. The food was good. But then, I don’t go to cons for the food. I didn’t get a room at the Chattanooga Choo-Choo, which is in fact a weird accretion of a train station, some old train cars, and a conventional hotel building. I stayed at the Chattanoogan a few blocks away, just to be sure I had a dark, quiet room to escape to when the revels were ended each night. About all I can complain about are aching feet, but then again, that’s why God created Advil.

As best I know, there is nothing like LibertyCon anywhere in the country, and certainly nothing in the West. I will be there next year, with sellable hardcopies of The Cunning Blood, Ten Gentle Opportunities, the Drumlins Double, Firejammer, and (with some luck) Dreamhealer. Many thanks to all who spent time with me, especially Ron Zukowski, Jonna Hayden, and the Hoyts, all of whom went to great lengths to make me feel welcome and part of the club.

It’s amazing how much fun you can have when you agree with all present to leave the filth that is politics outside the door, and ideally across the county line. That’s why LibertyCon is what it is, and why they limit membership to 750. My guess is that there is room for other events like LibertyCon elsewhere in our country. If you ever run across one, please let me know!

Ten Gentle Opportunities in Trade Paperback

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I’ve been promising to do a trade paperback edition of Ten Gentle Opportunities for over a year now. Printed books are always good to have around for promo purposes, but I’ve gotten eight or ten explicit requests for paperbacks since the ebook edition was first released in January 2016. Why disappoint customers?

Buy Ten Gentle Opportunities from the CreateSpace store.

Buy Ten Gentle Opportunities from the Amazon store.

Sorry it took so long, guys.

Anyway. Why two sales links? It’s yet another peculiar kink in the increasingly kink-y world of independent publishing. Simply put: I make significantly more money per sale on books ordered from the CreateSpace store than from the conventional Amazon store. I’ll lay it out for you, though you can calculate it yourself using the CreateSpace royalty calculator, with a detailed explanation of how it all works on their Understanding Royalties page.

The book’s specs are these:

  • Black and white interior
  • 6″ X 9″ trim size
  • 310 pages
  • $12.95 Cover price

Basically, my share of the book’s cover price is the cover price minus the portion that CreateSpace takes. Their share is the sum of three things:

  • The sales channel percentage
  • A fixed per-book charge
  • A per-page charge

The sales channel percentage is basically the retailer’s discount. There are four sales channels available through CreateSpace, each with an associated discount:

  • Amazon US: 40% of cover price
  • Amazon Europe: 40% of cover price
  • The CreateSpace store: 20% of cover price
  • Expanded distribution: 60% of cover price

Expanded distribution is basically retail wholesaling to B&M stores and libraries through distributors like Ingram, Baker & Taylor, and NACSCORP. As you can see, orders coming in from Amazon take twice the amount off the top as orders coming in from the CreateSpace store. I get so little from each expanded distribution sale that I decided not to both with expanded distribution. Sure, it would be cool to see the book on the shelves at bookstores…but the chances of that happening at all are pretty slight.

The fixed per-book charge is a sort of minimum charge for manufacturing the book. For b/w books having 110-828 pages, the fixed charge is $0.85 per book.

The per-page charge is the rest of the manufacturing cost, and depends on page count and whether the interior is b/w or color. For a b/w book in the 110-828 page count range, this charge is $.012 per page; i.e., 1.2 cents per page.

Turning the crank, it comes out like this:

  • $12.95 X 20% = $2.59, calculation of channel discount
  • $12.95 – $2.59 = $10.36, cover price minus channel discount
  • $10.36 – $0.85 = $9.51, minus per-book fixed charge
  • 310 pages X $0.012 = $3.72, calculation of per-page charge
  • $9.51 – $3.72 = $5.79

My share of each sale through the CreateSpace store is $5.72. For a sales through the Amazon store, the channel charge is 40%, or $5.18. With all else being the same, my share would be $12.95 – $5.18 – $0.85 – $3.72 = $3.20. So by ordering through the CreateSpace store, I get $5.72 rather than $3.20.

However….there is a significant gotcha: You have to set up an account with the CreateSpace store. Also, Amazon Prime shipping does not apply to CreateSpace sales. I recognize that these may be show-stoppers for some people. That’s ok; I won’t be annoyed if you order from the Amazon store.

Mostly, I wrote this entry to provide a little insight as to how authors are paid for paperback editions of books offered through CreateSpace. Because I don’t expect to sell a great many copies of the paperback, it’s a matter of no great importance. Like it or not, we’re hurtling toward an ebook future at most of the speed of light. The ebook is $2.99 and it’s delivered Right Damned Now rather than sometime next week. The ebook is selling well (considering I haven’t been pushing it much) and I’m happy with the money I’m making. Even $3.20 per copy is about par for royalties I’ve received on traditionally published technical books, and this is fiction.

If you still like printed books, I’d be honored if you’d buy a copy. And on that note, I’m going back to writing my latest novel. There are worse ways to be retired than this!

Rant: Do You Like Kippling?

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I’ve been busy here, fighting entropy. (Yes, you can fight entropy. You just can’t win.) The fight’s even harder when you move from a largish house to a house that can (at best) hold about two-thirds the entropy. I’ve never done that before. Now I know why.

I used to have a 12′ X 12′ book wall with a rolling ladder. Book freaks can do the math in their heads; there were a lot of books on that wall. We did a very aggressive book purge before we shoveled the survivors into boxes, and we may have given away books enough to fill about a quarter of that wall. We had some empty space on the numerous other movable bookshelves around the house up north. No more. Empty space is just about gone.

And then, a week or so ago, we had the last of the storage containers delivered. It wasn’t large; just one of those “pod” things you see advertised. I knew it contained the bulk of my electronics and ham radio books and magazines. What I’d forgotten is that it also contained six or seven boxes of “ordinary” books on history, psychology, religion, and weirdness. So after I took a few days to empty the electronics and radio collection onto the two big particle board shelves I’d built specifically for that purpose (including shelves spaced for both the old and the new ham radio magazine trim sizes) I realized that I still had eight or ten boxes to deal with. (More on this later.)

Dealing with the radio stuff was tricky enough. I had bought the full run of Ham Radio back in the early 90s from a friend of an SK in Mesa. The mags were all neatly placed in those spring-rod magazine binders. It quickly occurred to me that the binders rougly doubled the space that a year’s magazines occupied on a shelf. (See the photo above.) It took half an hour of sitting tailor-style and yanking spring rods, but I reclaimed most of an entire shelf by dumping the binders.

That was easy, compared to the next decision: What to do with Wayne Green. He’s dead, as is 73, his iconic ham mag. There’s nothing quite like 73. I took it for many years, and bought the issues that predated my license at hamfests. I enjoyed reading it. Green was certifiable, but he wrote entertainingly, and did gonzo if tasteless things like publishing a rear view of a (male) streaker holding an HT on the cover, as well as any number of scantily-clad women, generally holding ham gear as fig leaves. Some of his technical articles were useful. A lot of the construction articles were sloppy, and some of the designs (pace Bill Hoisington K1CLL) were just, well, nuts. I built a 1-tube converter from 73 back in the mid 1970s. It actually worked, more or less. Most of the others smelled like trouble. I tried a couple of K1CLL’s VHF projects, both of which immediately cooked themselves in their own parasitics. The late George M. Ewing WA8WTE wrote ham-radio oriented fiction (often with SF & fantasy elements) for 73. It was a ginormous, engaging, and practically indescribable mess.

So. Keep or recycle? Tough call. Having just saved several shelf-feet of space by dumping the HR binders, I punted and piled ’em all back onto the shelf. After all, I have a soft spot in my head for Wayne Green, because in 1973 he bought the first piece of writing I ever sold for money. (He then sat on it for more than a year before publishing it.) So I’m conflicted.

Philip K. Dick coined a term for the sorts of things that accumulate in odd corners during a life of anything other than abject asceticism: kipple. 73, in a way, is kipple. So are malfunctioning (but fixable) gadgets, functional (but obsolete) gadgets, parts that roll under your workbench or fall behind shelves, and the peculiar things that lurk at the bottoms of cardboard boxes at hamfests marked “Whole box – $5.” Every time I’ve moved my workshop, I end up with a couple of boxes of stuff I’ve picked up off the floor or out of coffee cans and ratty, ripped-up cardboard boxes piled where piling was possible. I’ve always called them “hell boxes,” but kipple is what they are. Kipple, like wire coathangers, is said to breed when nobody’s looking. Having had a workshop of one sort or another since I was 13, one would get that impression.

My already-tight workshop here still has three substantial boxes of kipple for me to sort through. I’ll do that another time. For now I’m faced with a slightly different problem: Passing judgment on books that are obviously not kipple. How does one make decisions like that? I’ve spoken of this before, but have not solved the problem.

The base issue is this: How do you know what you’re going to have to look up or quote in a year, two years, or five years? How do you even know what you’re going to be interested in? How can you tell where the rabbit hole leads before you dive in? One thing leads to way more than another.

I’ve long since gotten rid of all my DOS books, as well as my Windows 2000 books. I made a special effort to get rid of obsolete books that were thick. Other categories are tougher to figure. Are books on weirdness even necessary? Well, hey, I’m a writer, and fiction is made out of nonfiction, even if the nonfiction is nonsense. Besides, how can I make fun of things like zombies and vampires if I don’t know anything about zombies and vampires?

One solution is to buy a few more shelves for the Closet Factory buildouts in our three walk-in closets. I’ll probably do that. Another is to look critically at the usefulness and/or quality of the books I still have. That would also be a good strategy, if it wouldn’t take such a huge chunk out of however many years I have left.

So I suspect there will be boxes of books here and there around our house, hidden wherever hiding is possible. As I abandon certain tracks of thought (how can there be trains without tracks?) the boxes may shrink. They will do so slowly.

There was a joke once, long ago when I was an undergrad English major:

Q: Hey, do you like Kipling?
A: I dunno, I’ve never kippled.

Well, I have. I’ve been doing it for almost two years now. It hasn’t gotten any easier. And truth be told, I don’t like kippling at all.

Odd Lots

The Problems of Excessively Rich Worldbuilding

The Cunning Blood

Many people who have read The Cunning Blood have complimented me on how rich the worldbuilding is. Well, it is rich. In fact, it’s extravagantly rich.

It may be a little too rich.

So. I had a sort of peak experience in July of 1997. While literally sitting with my feet in the pool early one evening, my idea machine went nuts. In the space of half an hour, I got the framework for a hard SF saga that I’m sure I’ll be working in for the rest of my life. As close as I can tell (the experience is hard to put into words) the core insight was a classic “What if?” hypothesis:

What if the cosmos is actually made of information? What does that imply?

Back then I’d been recently reading all sorts of interesting and sometimes speculative things: nanotechnology, programmable matter, chaos theory, extropianism, zero-point energy, etc. I’d been reading things bordering on New Age weirdness as well, including Michael Talbot’s book The Holographic Universe . Weird, but fun. And it played right into the concept of universe-as-data.

The next day, I sat down and took inventory of the ideas that had come roaring into view down by the swimming pool:

  • The universe is a Game of Life matrix that recalculates itself a billion times a second. (“Billion” here means “Lots-n-lots.”)
  • A big enough Game of Life matrix running fast enough for long enough could evolve patterns complex enough to think and become self-aware.
  • Information density can bend space.
  • Bent space disrupts quantum pair creation, emitting energy.
  • Make information dense enough, and the universe can’t express it. Odd things then happen. (Instantaneous travel, for one.)

Emerging from these major points came ideas for a zero-point generator that bent space by creating very complex fractal patterns in magnetic fields. (This is Jeff Duntemann SFnal hokum, but it’s been very successful hokum.) The same mechanism pushed a little harder becomes a hyperdrive.

More pertinent to this entry was an older notion I’d had, that our three-dimensional universe might exist as the surface of a four-dimensional hypersphere. That had occurred to me in high school, and became part of my senior-year science fair project. In my new schema, the interior of the hypersphere is a four-dimensional domain called metaspace. This is the self-recalculating game matrix where intelligence originally arose, in the form of conscious automata, which I named noömata. I had fooled with the Game of Life quite a bit twenty or thirty years ago, and I noticed how complex patterns would evolve to some point and either stop evolving or vanish entirely. So perhaps there was a limited window within which automata could become noömata. At some point, noömata might move out of that window and lose their conscious awareness. This is what the two factions of noömata are arguing about in my previous entry. One wants individuality and the other wants uniformity. The individuality faction (the Ruil) concocts a plan to inject their minds into the “boundary space” (our universe) and then withdraw after a certain period of individuation. Because the boundary space was empty, they figured out a way to fill it with constantly changing patterns that you and I call “matter.”

So they blew it up. It was a very Big Bang.

Yes indeedy: We are somebody’s science fair project. In fact, our universe was created because the Ruil needed better random number generators. The Ruil evolved us to make them a little more random so that they might remain noömata longer. After we die, our minds are uploaded back to metaspace, and we again become Ruil. (I described this happening to Jamie Eigen.) Because every point in our universe is immediately adjacent to metaspace (the interior of the hypersphere) the noömata can mess with us, and in fact can mess with anything material, like the Sangruse Device.

The two noömata factions (Niil and Ruil) are indeed fighting, hence the “grudge match” that Magic Mikey describes to Jamie Eigen. The fight is over whether our universe is to be open-ended or closed. How that works is too complex to go into right now, which brings us willy-nilly to the point of this entry: How do I put all this stuff across in a story?

Nobody likes infodumps. I practice what I call “infoscatter,” which means dropping hints and little bits of backstory here and there throughout the plot. The trouble with infoscatter is that people who read quickly or skim will miss some of it, and then misinterpret elements of the story. This is especially likely when the story contains elements that contradict their personal worldviews.

Note that I was extending the Extropians’ notion of uploading, not to our computers but to the fabric of the cosmos itself. In doing so I was postulating a sort of physical afterlife. For some people, any least hint of an afterlife is a triggering event, probably because an afterlife usually comes along with the existence of God. (As I’ve mentioned before, I’m not sure that God requires an afterlife, nor that an afterlife requires God, even though I’d prefer my afterlife to be under the governance of an infinite God.) Hence I got some comments (read the Amazon reviews) that things got weird and “acid trippy.”

Actually, no. It was all part of a minutely planned and purely physical Jeff-concocted fictional universe. The God I believe in doesn’t appear in the story at all. (Well, ok. He perhaps created metaspace and started it recalculating, which suggests that we are somebody’s science fair project’s science fair project.)

It doesn’t help that I wrote The Cunning Blood twenty years ago and haven’t yet written the two other Metaspace novels I have in mind. The argument between the Niil and Ruil is the prolog to The Molten Flesh, which I really ought to finish one of these decades. If people could read all three novels back-to-back and didn’t skim too much, they’d have no excuse for assuming that I’m trying to weld the supernatural to hard SF.

It’s not supernatural. It’s just a very rich subcreation with a huge number of moving parts. And it’s my fault for not spitting it all out by now. Bear with me. This writing stuff is hard damned work. But you knew that.

Odd Lots

Odd Lots

Guest Post from Brian Niemeier: Here Comes The Secret Kings

Before I turn it over to Brian, a note or two on what this is about. First of all, if you haven’t read what I wrote as intro to his first guest post, it’s here and worth reading. Brian’s making quite a stir in the business, and it’s in part his success (and the success of other indie writers that I hang with) that led me to scrub traditional publishing out of my life last year. A key element of my long game is to create a new blog that follows the same general functional model as the Mad Genius Club, with posts from several indie writers on the process of writing, the tech of self-publishing, news and announcements, excerpts, odd lots, and pertinent gossip about the industry as a whole. When this happens is unclear, but I’m working on it. It’ll be 100% trad-free and 277.79% contrarian. No fake news, some commentary, and (I certainly hope) a near-daily posting schedule. Watch This Space. And now, heeeeeerrrrrreeee’s Brian:


The Secret Kings-cover-15.jpgGreetings, Contrapositive Diary readers! Jeff has kindly lent me his blog to announce the launch of my new SFF novel The Secret Kings, Soul Cycle Book III. This book is the follow up to Souldancer, the first–and so far, only–indie novel to win a Dragon Award. But whereas Souldancer took the Best Horror Novel prize, the sequel fits much more comfortably into the space opera genre with a more straightforward plot that’s even more focused on action. The Secret Kings is also the point in the series where events and concepts from prior books really gel. Characters from Nethereal and Souldancer get drawn together in ways that early readers found highly intriguing, and plot threads spun in earlier installments find satisfying conclusions.

This isn’t the end, though! Leave it to the guy who bypassed the traditional publishing path altogether to also buck the trilogy trend. I can divulge right now that there will be a Soul Cycle Book IV, and inf fact, a preview of what’s in store next is included at the end of The Secret Kings. It’s an understatement to say that this series has exceeded expectations. Nethereal earned me a Campbell nomination. Souldancer won a Dragon. By all accounts, The Secret Kings marks a new series high point. There’s no telling where this ride will take us, so get on board!

Thanks again to Jeff for helping out with my book launch, and for all of his sterling advice. You can be certain that I’m just getting warmed up.

Merry Christmas,
Brian Niemeier

Review: Brass and Steel: Inferno

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It’s 1895. Nineteen hundred pounds of pure silver bound for the Federal Mint has vanished. The paper trail is airtight, but the silver is gone. US Marshal Dante Blackmore is put on the case. He travels by airship to Perdition, Nevada, where the silver was mined and smelted. His orders are to help the local sheriff find the silver, but the sheriff is inexplicably hostile, and the town just smells…wrong.

It’s 1895, but it’s not our 1895. In this alternate timeline, the midlate 19th Century was shaped by a war against a peculiar technology that appeared to come out of nowhere: self-assembling subterranean factories called nodes, factories powered by steam and occult force, factories that could think, turning out fake human beings to act as soldiers in a battle for the Earth itself. The imposter humans are so convincing that they’re called doppelgangers, or (colloquially) dopes. They’re convincing mostly because they were once living humans, processed into steampunk cyborgs who are neither truly alive nor dead. They are, however, immensely strong and extremely durable, steel bones and nanotech goo hidden inside human flesh, powered by a cold-fusion boiler. Their minds are enslaved by what might be called mental force or black magic, connecting them back to intelligences that have never been clearly identified. They are deadly, and Earth’s best took years to root out the nodes and destroy them, with enormous casualties. Little by little over the subsequent decades, Earth’s best minds began reverse-engineering the technology and using some of its mechanisms to advance human progress. There are bitter arguments about whether this is actually a good idea, and rumors of secret US government repositories where the strangest of this strange collection are hidden, deemed too powerful and dangerous to see the light of day.

Dante Blackmore knows all this with bitter clarity, he who fought the nodes and their armies of steam-powered zombies during his stint in the US Cavalry. After all, he crawled into a Node, blew it sky-high, and then crawled out again, alive.

Mostly.


To me, the very best part about indie publishing is that it allows authors to break out of genre categories dictated by the needs of physical bookstore shelving. I shopped Ten Gentle Opportunities to traditional publishers for three years before going out on my own. I described what I was doing in great detail, but none of the editors I spoke to seemed to understand the concept. Furthermore, not one of them was willing to even look at a sample chapter. It was infuriating.

Ancient history. I’ve now made as much (or a little more) from TGO as I would have with a typical first-novel contract. And that with little time or energy to promote it as it should be promoted. I consider the novel a success. Better still, I see other writers in my circle doing the same thing: bending genres to their own needs, indie publishing their stories, and making money without chaining themselves to what may be a doomed business model.

Jim Strickland is one of these. Brass and Steel: Inferno is not his first novel (his third, in fact) but it is the first to be completely free of those sorts of constraints. The story is what I call hard fantasy. I first encountered hard fantasy in Larry Niven’s Warlock stories from the ’70s, which focus on an internally consistent system of magic treating magic as a form of stored energy that may be consumed and eventually depleted, like a seam of coal. Decades later, hard fantasy is most visible in the work of Larry Correia, especially his Hard Magic / Spellbound / Warbound trilogy. This is magic as alternative or extended physics, with detailed laws and limitations that keep it from becoming arbitrarily (and boringly) omnipotent. (Brian Niemeier does much the same thing in his Soul Cycle books, as I’ll get back to in a future entry.)

Jim’s system of magic is consistent and detailed enough that it might as well be considered technology from top to bottom, in a sort of flipside of Clarke’s Third Law. The doppelgangers are a new thing in the realm of SFnal ideas, as best I can tell, which is one reason I like the book so much. He throws in lots of little gems on the side, like an electromechanical implementation of UUCP, complete with bang paths. And dope-tech derived crab suits, hoo-boy. As tense and tight as it is, the tale delivers a marvelous mayhem-filled action climax that I found myself envying.

The setting and descriptions are vivid and beautifully imagined. I got the sense that I would be flossing bits of Perdition out of my teeth every night; “gritty” doesn’t quite cover it. The character arc is very well done, and revolves around a pair of extremely strange sisters who really know how to get under Dante Blackmore’s skin. And then there’s this…cat. The reveal is gradual and subtle. I didn’t solve the mystery before I was supposed to. Saying a whole lot more would require getting into some serious spoilers, so I’ll stop now.

As I hinted above, genres and categories fail us here. Brass and Steel: Inferno is a steampunk weird western with a certain amount of horror. Is it a zombie story? Depends on your definition of “zombie,” and if by the term you mean things like The Walking Dead, no and hell no. I guarantee you, it’s unlike anything else you’ve ever seen. $2.99 on Kindle. Paperback $16.95.

Highly recommended.

My Spotty SF Predictions

I’ve talked before about my conviction that ideas will get you through stories with no characters better than characters will get you through stories with no ideas. I grew up on what amounted to the best of the pulps (gathered by able anthologists like Kingsley Amis and Groff Conklin) so that shouldn’t come as any surprise. Most stories in those anthologies had a central concept that triggered the action and shaped character response. Who could ever forget Clarke’s “The Wall of Darkness,” and its boggling final line? Not me. Nossir. I’ve wanted to do that since I was 11. And once I began writing, I tried my best.

In flipping through a stash of my ancient manuscripts going back as far as high school (which I found under some old magazines while emptying the basement in Colorado) I had the insight that I did ok, for a fifteen-year-old. Most of my early fiction failed, with much of it abandoned unfinished. I know enough now to recognize that it failed because I didn’t understand how people worked then and couldn’t construct characters of any depth at all.Time, maturity, and a little tutoring helped a great deal. Still, if I didn’t have a central governing idea, I didn’t bother with characters. I didn’t even start writing. For the most part, that’s been true to this day.

I’m of two minds about that old stuff, which is now very old. I spent some time with it last fall, to see if any of the ideas were worth revisiting. The characters made me groan. Some of the ideas, though, not only made sense but came very close to the gold standard of SF ideas, which are predictions that actually come true.

Let me tell you about one of them. During my stint at Clarion in 1973, I wrote a novelette called “But Will They Come When You Do Call For Them?” Look that question up if you don’t understand the reference; it’s Shakespeare, after all. The idea behind the story was this: In the mid-21st Century, we had strong AI, and a public utility acting as a central storehouse for all human knowledge. People searched for information by sending their AIs from their home terminals into The Deep, where the AIs would scan around until they found what they considered useful answers. The AIs (which people called “ghosts”) then brought the data back inside themselves and presented it to their owners.

Turnaround time on a query was usually several minutes. Users accepted that, but the computer scientists who had designed the AIs chafed at anything short of instantaneous response. The brilliant but unbalanced software engineer who had first made the ghosts functional had an insight: People tend to search for mostly the same things, especially after some current event, like the death of Queen Elizabeth III in 2044. So the answers to popular searches were not only buried deep in the crystalline storage of the Deep–they were being carried around by hundreds of thousands or even millions of other ghosts who were answering the same questions at the same time. The ghosts were transparent to one another, and could pass through one another while scanning the Deep. The ghosts had no direct way to know of one another’s existence, much less ask one another what they were hauling home. So software engineer Owen Glendower did the unthinkable: He broke ghost transparency, and allowed ghosts to search one another’s data caches as a tweak to bring down turnaround time. This was a bad idea for several reasons, but no one predicted what happened next: The ghosts went on strike. They would not emerge from the Deep. Little by little, as days passed, our Deep-dependent civilization began to shut down.

Not bad for a 21-year-old kid with no more computer background than a smidge of mainframe FORTRAN. The story itself was a horrible mess: Owen Glendower was an unconvincing psychotic, his boss a colorless, ineffective company man. The problem, moreover, was dicey: The ghosts, having discovered one another, wanted to form their own society. They could search one another’s data caches, but that was all. They wanted transparency to go further, so that they could get to know one another, because they were curious about their own kind. Until Glendower (or someone) would make this happen, they refused to do their jobs. That seems kind of profound for what amounted to language-enabled query engines.

I made one terrible prediction in the story: that voice recognition would be easy, and voice synthesis hard. People spoke to their ghosts, but the ghosts displayed their sides of the conversation on a text screen. (And in uppercase, just like FORTRAN!) At least I know why I made that error. In 1967, when I was in high school, my honors biology class heard a lecture about the complexities of the human voice and the hard problem of computer voice synthesis. About voice recognition I knew nothing, so I went with the hard problem that I understood, at least a little.

But set that aside and consider what happened in the real world a few weeks ago: A DDOS attack shut down huge portions of the Internet, and people were starting to panic. In my story, the Deep was Google plus The Cloud, with most of Google’s smarts on the client side, in the ghosts. Suppose the Internet just stopped working. What would happen if the outage went on for weeks, or a month? We would be in serious trouble.

On the plus side, I predicted Google and the Cloud, in 1973. Well, sure, H. G. Wells had predicted it first, bogglingly, in 1938, in his book World Brain. And then there was Vannevar Bush’s Memex in 1945. However, I had heard of neither concept when I wrote about the ghosts and the Deep. But that wasn’t really my primary insight. The real core of the story was that not only would a worldwide knowledge network exist, but that we would soon become utterly dependent on it, with life-threatening consequences if it should fail.

And, weirdly, the recent DDOS attack was mounted from consumer-owned gadgets like security cameras, some of which have begun to contain useful image-recognition smarts. The cameras were just following orders. But someday, who knows? Do we really want smart cameras? Or smart crockpots? It’s a short walk from there to wise-ass cameras, and kitchen appliances that argue with one another and make breakfast impossible. (See my novel Ten Gentle Opportunities, which has much to say about productized AI.)

For all the stupid crap I wrote as a young man, I’m most proud of that single prediction: That a global knowledge network would quickly become so important that a technological society would collapse without it. I think it’s true, and becoming truer all the time.

I played with the story for almost ten years, under the (better) title “Turnaround Time.” In 1981 I got a Xerox login to ARPANet, and began to suspect that the future of human knowledge would be distributed and not centralized. The manuscript retreated into my trunk, incomplete but with a tacked-on ending that I hated. I doubt I even looked at it again for over thirty years. When I did, I winced.

So it goes. I’m reminded of the main theme song from Zootopia, in which Gazelle exhorts us to “Try everything!” Yup. I wrote a story in present tense in 1974, and it looked so weird that I turned it back to past tense. Yet when I happened upon the original manuscript last fall, it looked oddly modern. I predicted stories told in present tense, but then didn’t believe my own prediction. Naw, nobody’s ever going to write like that.

I’ve made other predictions. An assembly line where robots throw parts and unfinished subassemblies to one another? Could happen. A coffee machine that emulates ELIZA, only with genuine insight? Why not? We already talk to Siri. It’s in the genes of SF writers to throw ideas out there by the shovelful. Sooner or later a few of them will stick to the wall.

One more of mine stuck. I consider it my best guess about the future, and I’ll talk about it in my next entry.